Half-Orcs hail from the Independent Merchant State of Kraavos, ally to the Seven Kingdoms. Orcs usually employ the Sea dwarves to help them ferry their wares among the Seven Kingdoms, which has made both groups prosperous. Many elite of the Half-Orcs flaunt their status with painstakingly etched tusks, inlaid with gold or other precious minerals. For a player they can choose Half-Orcs as a playable race using the stats below:
Ability Score Adjustment: Your Strength score increases by 2, and your Constitution score increases by 1.
Age: Half-orcs mature a little faster than humans, reaching adulthood around age 14. They age noticeably faster and rarely live longer than 75 years.
Alignment: Half-orcs inherit a tendency toward lawful. Half-orcs raised among orcs and willing to live out their lives among them are usually lawful neutral.
Size: Half-orcs are somewhat larger and bulkier than humans, and they range from 5 to well over 6 feet tall. Your size is Medium.
Speed: Your base walking speed is 30 feet.
Darkvision: Thanks to your orc blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Charismatic: You gain proficiency in one Charisma based skill of your choice.
Relentless Endurance: When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.
Tool Proficiency: You gain proficiency with one Artisan tool set of your choice.
Languages: You can speak, read, and write Common, Orc, and one bonus language . Orc is a harsh, grating language with hard consonants. It has no script of its own but is written in the Dwarvish script.